3D Graphing with Mathematica
For my technology project I taught the class how to make 3D shapes using the application Wolfram Mathematica. I showed how to put in different equations, the outcome of the input, and explained what different parts of the shape means. For example if there is an arc followed by a plane I showed that where the two cross is the y-intercept. Below are examples that I used to show the class and attached is a worksheet that takes you through each step of the process.